Wireless Gaming: iBurst tested

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Is wireless gaming a practical option?

In December, I was handed a brand new Neoflex data unit, and told to test it out in online gaming.

Partly exited at the prospect of having access to an unreleased Broadband service free of charge, and partly apprehensive about the idea of leaving the comfort of my ADSL line and venturing out into the big bad world of online gaming with nothing but my PC and a potentially dodgy wireless connection, I took up the task with a healthy mix of trepidation and anticipation.

Without getting too bogged down in a discussion about Neotel’s Neoflex, I will say that I was actually pleasantly surprised by that way it handled online gaming. Local First-person shooter servers were a touch sluggish, but not as bad as I had anticipated with latencies in the 90s being frequently achievable. Unfortunately, lag spikes ruined the overall experience, and I concluded that the service was not ideal for First Person Shooters.

Where Neoflex did shine as a wireless gaming service was in International MMORPGs. In these, the service managed to keep up with most ADSL services.  In fact, using Gamermax, I found that the Neoflex unit was quicker than my 512kb ADSL line, frequently maintaining latencies below 400.

So how does iBurst compare

Well first off, I, like many other heavy internet users, have never been a big iBurst fan. To be frank, the browsing and downloading capabilities are nothing to write home about. However, it has to be said, that the technical team were very much at hand and managed to improve my general experience by adjusting my unique signal and router settings.

It is this active core support base that is truly responsible for the overall positive experience I had with iBurst gaming. The team were insistent that I was receiving the same services and optimization as their regular users, and from what I could gather by asking around, iBurst’s gaming fraternity is very in touch with their user base and are dedicated to getting all their customers to a critically optimized  performance level.

This hands-on technical tweaking managed to get my local CoD4 latencies down to between70 and 80ms, with room still for further improvement. The process is largely trial and error, and it can apparently take a few weeks of gradual tweaking on their side to get the latencies properly optimized.

The iBurst/iGame servers are also optimized for iBurst customers. This was apparent, as most of the time I was able to attain the lowest pings using their servers. The first time I logged into the iGame servers, the average latency experienced was around 100ms. Over the 2 weeks this improved to below 80ms, and lag spikes became far less frequent.

I only had two weeks with the iBurst service, and in that time the team an iGame were very helpful, and are insistent that with more time we could have got my latencies down even lower, and minimized the frequency of lag spikes.

And MMORPGs?

The iBurst service performed adequately in World of Warcraft, but was not quite ideal. Oddly, Neotel’s Neoflex offered lower latencies when playing on the European servers. However, all was not lost; as the service has come a way since the last time I discussed its handling of International servers.

Latencies of between 400-600 were common, while occasionally climbing to around the 700ms mark. Lag spikes were also fairly common, however, these are often unrelated to iBurst’s service network as ADSL users report the same issue.  All in all, there is still room for improvement in this department.

The service outperformed my expectations, most noticeably in local FPS gaming. We therefore recommend it for those looking to play the likes of Call of Duty or Battlefield online, but for whatever reason do not have access ADSL.

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Comments (8 posted): Comments (8 posted):

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Jeff
Jeff
on 11/02/2009 17:34:55
Dont get iBurst. And dont go with iGame either, as they cant host competitions at all.
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Anon
Anon
on 12/02/2009 03:21:06
Never
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Ian
Ian
on 13/02/2009 03:12:25
For those of us who were unfortunate enough to get iburst before Vodacom / Telkom bought them out & service went to pot, what are the details costs involved in switching to this service please?
Basically I'm looking for something that will perhaps improve my service until hopefully June-July or so, when the Seacom services go live
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Wolf
Wolf
on 19/03/2009 11:10:17
Dont bother getting Iburst. You will be hitting you head against the wall due to their terrible setvice
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dieMasjien
dieMasjien
on 26/04/2009 05:34:48
I beg to differ, I have iBurst and I find it really good for the money I pay. Yes it is not as stable and prob not as fast as Telkom, but you never hold on for 2 hours to wait to speak to a tech and you dont wait 4 months for installation, but next day installation.

Gaming all round is slightly slower than ADSL (i had both) but still very much playable. I have experienced a issue with IS servers, but from my understanding that was the plan from IS to discourage ppl from getting iBurst.
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Vigour
Vigour
on 21/05/2009 09:16:19
I have an iBurst connection and play WoW on the European servers, and I get latencies between 400 - 500, and on clear weather days, sometimes below 400. And, I forgot to mention.. that's while throttled and my cap is all used up...
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Fangspeen
Fangspeen
on 25/06/2009 07:01:06
I'm sorry but this is complete trash - I have been trying to game via my PS3 over iburst for the past two years and have always had terrible latency
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Wather
Wather
on 04/12/2009 19:37:11
I have been having crap with iburst for the last 4 days, cant do any instances and forget raids, I have been banging my head against the wall for the last few weeks, because as soon as my bandwidth is throttled, I rarely get into a major wow city without getting disconnected. It hasn't been this bad always, about a month ago ran at 500 ms like clockwork day in day out, but of late its been terrible 04 Dec 2009
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