PlayStation Move announced

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Sony provides PlayStation motion control device

After months of speculation, Sony Computer Entertainment has come forward and officially announced details behind its motion controller hardware.

The announcement came yesterday during Sony’s Game Developers Conference revealing that the package will be known as the PlayStation Move. Previously it was referred to by the company as the PlayStation Motion Controller.

The Move will be available in a number of packages including a ‘starter kit’ which features the device, the required PlayStation Eye camera and a game. Sony hopes for this package to be available for under $100 (roughly R750).

The device will also be separately bundled with the PlayStation 3 console itself and will offer 1:1 motion control tracking in supported games.

The company also revealed the PlayStation Move Sub-Controller which features an analogue interface which will enable the Move to support more conventional titles.

According to Sony this advancement will change the way in which studios develop games.
The PlayStation Move “forces fundamental rethinking around how a game should be designed. The game developer needs to throw away conventional wisdom of how gamers use a controller and instead consider what will provide the most immersive experience and make players feel a direct connection with the game.”

Thus far several games which will offer Move support have been announced. The most notable of these is an altered version of popular PS3 exclusive platformer LittleBigPlanet and a mini game compilation known as ‘Sports Champion’.

Electronic Arts also recently announced that the next Tiger Woods PGA Tour title would feature PlayStation motion control support.

At present exact release and pricing details are not yet available. The PlayStation Move is expected to ship later this year.

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Comments (6 posted): Comments (6 posted):

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Terak
Terak
on 11/03/2010 11:03:38
This may sound like a stupid question, but how would it keep the 1:1 tracking if its using a camera to pick up the big ball on the top? Surely if that gets behind something it will lose its tracking?
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Mike
Mike
on 11/03/2010 14:40:23
@Terak, it uses the built-in accelerometers and other internal sensors to approximate the position (Dead Reckoning). So basically, it becomes a Wii control when there's something blocking the camera.
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TPex
TPex
on 11/03/2010 16:56:55
eye toy with a wii remote..... Natal seems so much better
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Bab
Bab
on 11/03/2010 21:31:30
I doubt Natal will be better - too much lag, no way to play FPS, no fine movement detection etc.

The proof will obviously be in the pudding - in a few months.
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Blackhand
Blackhand
on 12/03/2010 09:31:31
The software line up looks terrible, bunch of sports minigames and party games, ala the Wii. Developers have the opportunity to show what good motion controllers have to offer on a proper HD platform and this is the best they can come up with?

To quote Valve, "Don't just make shitty games I wouldn't want to play if I had to use a joystick".
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Ma Sepoos
Ma Sepoos
on 12/03/2010 10:39:25
Awe ouens, kyk hie hoor hie. Anonamouse comments se moer
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